AI Insights · Timothy · October 2025
Top Slime Games in Brazil Q3 2025: Unified Platform Insights
Discover the performance trends of the top 5 slime games in Brazil for Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, slime games continued to captivate audiences in Brazil on the unified platform, featuring both iOS and Android data. Here’s a look at the performance of the top five slime games, based on data from Sensor Tower.
PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a gradual decline in weekly revenue, starting at around $1.3K and ending the quarter at approximately $861. Weekly active users also decreased steadily from about 13.5K to 11.4K.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a notable increase in both downloads and active users mid-quarter. Downloads peaked at nearly 11.5K, while active users reached over 54K before settling back to 45.5K by the end of September. Revenue fluctuated throughout, ending the quarter at an impressive $1.1K.
Bruno - My Talking Slime Pet from Dramaton LTD maintained strong weekly downloads, peaking at 83.5K in late September. Active users showed a resurgence towards the end of the quarter, climbing back to 272K. Revenue, however, remained relatively low, hovering around $160.
Super Slime Simulator, also by Dramaton LTD, had a robust start with downloads reaching over 55.7K in early July. Active users remained high, peaking at 408K, but saw a decline towards the end of the quarter. Revenue was modest, fluctuating between $70 and $146.
Finally, Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment showed minimal activity in terms of downloads and active users, with revenue remaining below $80 throughout the quarter.
For more detailed insights and trends, visit Sensor Tower's platform.